One of the important steps in the game design and development process is documentation. In this section I am sharing a few examples of my documentation for Level Design (LDD's), Game Design, Gameplay Mechanics and A.I. behaviour/design.

PORTFOLIO 
Game Documentation

Disclaimer: Some content in the prototypes, such as textures, models, fonts, music and sound effects are not claimed to be my property. They have been added as part of the prototyping and for academic purposes only, therefore, those projects are not aimed to be used as commercial projects, nor income is expected from them. Copyrighted material may be included which is property of the owners, artists and or publishers.
Documentation examples
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LEVEL DESIGN DOCUMENT. Capture the flag map in Unreal Turnament Editor.​
LEVEL DESIGN DOCUMENT. WAVE game level design (game jam arcade project)
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LEVEL DESIGN DOCUMENT. Arcade Racer level deisng document.
ONE PAGE DESIGN. A.I. Behaviours for new gameplay mechanics
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GAME DESIGN DOCUMENT. Design document for a new board game idea based on story dices and other game references